
Aeryn Banks
Republic University Minmatar Republic
6
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Posted - 2012.06.22 08:31:00 -
[1] - Quote
Good day!
I'm not going into details since I consider myself a newbie and may get some of the info wrong 
However, basically Eve differs from other MMOs in several ways, most notably in these areas:-
1) How you progress - in other MMOs you start from the lowest level, gain experience (XP) and level up once you hit a certain amount. Your level determines what you can or cannot do (certain zones are off-limits, certain mobs are death-unto-you, some gears may be unequippable) and you measure your progress by your level.
In Eve there is no such thing as XP. You start with a number of skillpoints and you train these skillpoints (and acquire additional skills via skillbooks) to be able to do what you want. For example, you start as Caldari and can only pilot some Caldari frigates. To be able to pilot better Caldari ships (Cruisers, Battlecruisers etc) you need to train your skillsto fulfill the requirement to pilot these ships. And it's not limited to ships - it applies to everything: equipments, social skills, market and industry etc.
Plus, skills train in real time so you still accumulate them even when you're logged out.
2) What you do - in other MMOs you follow the storyline(s) and these are normally done via quests. You do one quest, they lead to another and another, pretty much a linear path towards a conclusion. Most of the time you have no influence on the outcome and are doing it just to see how the storyline progress.
In Eve you can choose whether to do "quests" (they're called missions in Eve) or strike out on your own path. Basically after doing your starter tutorial missions, you can choose never to do another mission in your entire Eve life and still be able to make progress in the game.
Which brings us to a fundamental difference between Eve and other MMOs - you choose what you want to do in Eve rather than being told what you have to do. You can be a manufacturer, building ships/modules for use by other players. You can be a pirate, killing other unwary players and profitting from their demise. You can be a miner, slaving away at asteroids and getting resources to supply to the market. You can be a missioner, running missions for your chosen agents for monetary rewards, loyalty points and increased standings/reputations. |